Showing posts with label shadows. Show all posts
Showing posts with label shadows. Show all posts

16.4.11

Conrad Hall: Making it Rain

From ICG Magazine, Smells Like Suburban Spirit by David Geffner (May 2000)

... As if returning full circle to the shadowy imagery of In Cold Blood, Hall utilized shadowplay through various set windows for the movie's waterlogged final act. "I had rain boxes built," the cinematographer declares, "which were approximately eight inches thick by four feet-by-four feet. They look like big fishtanks and each one sits on an easel at an angle, with a rain bar at the top to drive water down the Plexiglas surface. You can shine a light through each rainbox, and control sharpness and focus according to how the light is positioned and what type of intensity light is used."

Hall got innovative with the rain in one of the climax's key dramatic moments. Angela has just run from her best friend's bedroom, despairing at the truths hurled at her by Jane and Ricky. As the teary-eyed girl curls up on the stairwell, Hall introduces softly lit shadows of the rain outside as texture on the balustrade and walls behind her. It's a sad, yet ominous moment, and a prelude to the pending tragedy as Lester finds the distraught girl in the rainy darkness of his own living room.

..."We were all on the same page as to how long this driving rain would go on and exactly where in the film it would start. Obviously, my challenge is to make sure it's raining in every single shot- interior or exterior. The rain allowed for great stylization with lighting and composition. I could place shadows of the rain on people's faces, or behind them on walls and such in every scene. The effect was a build-up of tension and drama-- it can't rain that long without all the animals eventually getting aboard the Ark!"

24.7.09

Robert Primes: Shadows & Darkness

From American Cinematographer, Big City Girl by Stephanie Argy (February 1999)

"The reason why most cinematographers like things to be dark is that if you show everything there's no mystery. And if there's no mystery, you're not compelling your audience to be curious. If a face is dark and rim-lit, except for a little gleam off the lips, your eyes are going to be looking at the lips. A lot of the art of cinematography is what you hide and what you reveal. Without shadows, you can't hide."

- Robert Primes, ASC

11.7.09

Janusz Kaminski: ENR, Blood, Texture & Panaflasher

From American Cinematographer, The Last Great War by Christopher Probst (August '98)

"We also wanted to shoot this picture in color because there is some blood in the film and we wanted to play with the reds, even though we did desaturate the colors through the use of ENR. I knew the movie would have more of a bluish tone to it, and with 70 percent ENR, the color of the blood on the uniforms and the ground was a primary concern. For scenes in which the characters got wounded, we wanted to know how the blood would look on the uniforms and how it would look after they wore those uniforms for a couple of days. Because we were dealing with a World War II drama, the wardrobe was already muted, and since we were shooting in England and Ireland, we had day after day of foggy, rainy climate, which automatically made the light more diffused and the colors more pastel. We therefore compared various levels of ENR, and based on those tests, the special effects department mixed a certain amount of blue into the blood to make it a bit darker than they’d normally use... I think the biggest mis-conception about ENR that everyone talks about is what the process does to the shadows to make them deeper and richer. Yes, that is one aspect of the process, but the biggest thing about ENR that no one seems to be talking about is what it does to the highlights and colors. If you shoot a test and compare a shot with ENR and without, the clothing will look much sharper and you will see the texture and pattern of the fabric in the ENR print. This was especially true on Amistad, on which we used about 40 to 50 percent ENR. As a result, all of the Africans’ clothing had much more texture. On Saving Private Ryan, the uniforms benefited as well. The edges of the shirts and the helmets were sharper, and the process also worked magic on metallic surfaces and water reflections, which become like mercury. It’s so gorgeous... Additionally, I again used a Panaflasher in conjunction with the ENR process, as I had on Amistad. Because of the contrast that you get with the ENR, I was flashing at about 15 percent so that I didn’t get totally sharp blacks. I was looking for a slightly flatter look. The Panaflasher also contributed greatly to the color being more desaturated. You gain the contrast back with the ENR, but you’ve desaturated the color already with the Panaflasher."

- Janusz Kaminski

26.5.09

Peter Biziou: 4 Second Sunrise

From American Cinematographer, This Is Your Life by Eric Rudolph (June 1998)

Another combination of in-camera and digital work occurs during a frantic nighttime search for Truman after he somehow eludes the ubiquitous cameras and disappears. Christof tells his staff to bring up the sun, even though it is still nighttime by the show's internal clock.

"We actually brought up the sun physically. Our key grip and the chief electrician mounted about 300 Par 36 bulbs into three large banks mounted on a tube frame on a crane hoist. We then jerked these lights up 60' in the air in about four seconds. We had an enormous black flag stretched between two cherry pickers just in front of the lights when we popped them into the air. The shadows of the people and the trees shortened quickly, and the horizon line washed across the buildings. It was quite an effect, and it worked well in combination with Mike McAllister's amazing impressionistic digital sunrise. Mike McAllister digitally added a little fill and diffusion in the last seconds of the shots depicting the effects of the rapid sunrise, just to help the fake sunlight look more like daylight."

- Peter Biziou, BSC

12.5.09

Peter Suschitzky: Lighting Approach

From American Cinematographer, Flesh for Fantasy by Eric Rudolph (May 1999)

"I don't have a game plan for lighting, and I don't believe in drawing lighting diagrams. If my work is any good at all, I think it is because I work instinctively. If I end up with a forest of flags and bars, it is something that evolves as we're setting up the shot, and it's part of an instinctive need to introduce some shadows and shape into the light. My lighting is simple in that I try to limit the use of multiple sources and fill, but I like shadows. Without shadows, one doesn't appreciate the light."

- Peter Suschitzky, BSC